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      Score of the Week: RESIDENT EVIL - APOCALYPSE - Jeff Danna interview

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    Topic:   Score of the Week: RESIDENT EVIL - APOCALYPSE - Jeff Danna interview

     moviescore
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    FYI, Music from the Movies has interviewed Jeff Danna on his score for RESIDENT EVIL: APOCALYPSE, opening in the US today.
    http://www.musicfromthemovies.com/sotw.asp?ID=18

    mikael

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    posted 09-10-2004 04:04 AM PT (US)     

     rkeaveney
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    Not a bad score. The mix doesn't always favor it, but it's the most intense and over-the-top Jeff Danna score, ever.

    The movie is a huge mess, and ridiculous.

    Ryan

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    posted 09-11-2004 10:09 PM PT (US)     

     scoreguy16
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    quote:
    Originally posted by rkeaveney:

    The movie is a huge mess, and ridiculous.

    Ryan


    What were you expecting?

    Clayton

    NP>The Missing (WIDEscreen DVD)

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    posted 09-11-2004 10:21 PM PT (US)     

     BMikeJ
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    Is there mudwrasslin'? Cuz that would make it an ok movie if there was...

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    posted 09-12-2004 02:12 AM PT (US)     

     rkeaveney
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    Clayton -- I know a few people who worked on the film so I was hoping (not expecting) for the best. This I can say: the film is infinitely more entertaining than the first.

    Ryan

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    posted 09-12-2004 05:32 PM PT (US)     

     Al
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    This film is like watching a kid bust a pinata. The kid is the director, the pinata is the script, and the scattered result of zombies, guns, and chicks is Resident Evil: Apocalypse.

    Sure, it's all junk food, but some of the eye candy in it, especially that of Milla Jovavich, is admittedly tasty. For every lame slow-motion shot of zombies mulling about, there's Milla Jovavich on a motorcycle crashing through the stained glass window of a church--a scene which brings back memories of a similar set piece in a movie theater from the Dario Argento-produced "Demons," which this film seems very similar to in its haphazard celebration of blood, zombies, 2d characters, and a plot that plays out like a surrealist writer cutting up a mediocre screenplay and pasting it back at random.

    But at least Resident Evil has an excuse--it's based on a video game. Jeff Danna does his best to play along as composer and his effort is admirable if not exactly memorable. In the film, it sounds like a wash of brooding electronics with occasional short orchestral flourishes. During a climatic moment, as a rocket flies over the city, the underscore starts to gain a Goldenthal momentum but is cut short. Perhaps on album, there will be fuller versions of cues such as this, and if so, the score will probably play much better outside of the film.

    Danna doesn't exactly come to the rescue but rather realizes that this film, no matter the box office, is a huge bomb and scores the explosion. Man, is it awful, but for that very reason, it's awfully fun.


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    posted 09-12-2004 08:59 PM PT (US)     
     

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